guide
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Guide For Educational Institutions
Mar 27, 2025

Toonit
🎓 Toonit Utilization Guide for Educational Institutions
Toonit is a web-based 3D creation tool that helps students to create stories by themselves and produce them as visual content.
Even without drawing skills, anyone can easily set up characters, stage scenes, and create content such as webtoons, storyboards, and visual novels.
Thanks to its intuitive and easy UI and web-based environment, it can be used immediately without the need for separate program installations or high-performance equipment, making it easy to utilize in school classes, career education, and creative projects.
📚 Utilization Strategies in Classrooms and Education
1. Creative Storytelling Class
• Subject Areas: Language, Art, Literature, Integrated Creation
• Utilization Method: Students conceptualize their own stories, use Toonit to stage scenes, and save them as webtoons or storyboards
• Educational Outcomes: Improvement in logical structuring skills, creative expression abilities, and storytelling skills
Examples: “Creating My Own 4-Panel Webtoon,” “Directing Short Dialogue Sequences Focused on Emotion”

2. Media Literacy & Content Creation Education
• Subject Areas: Information, Video, Career
• Utilization Method: Experiencing the process of digital content creation, directly producing visual content, and indirectly experiencing video directing
• Educational Outcomes: Improvement in media comprehension, visual communication skills, tool utilization skills, and indirect understanding and experience in media content creation
Examples: “Creating Cut Transitions in Video Directing,” “Changing Perspectives (POV) According to Emotions,” “Storyboarding Practicum”

3. Career Exploration Programs & Portfolio Class
• Target Audience: Students in arts and physical education, students interested in content creation
• Utilization Method: Experiencing related careers such as webtoon writers, game scenario writers, and video directors, and saving their outputs for portfolio use
• Educational Outcomes: Experience in self-directed content planning and real-world portfolio creation
Examples: “Job Experience Project – Becoming a Webtoon Writer,” “Creating Content Expressing My Dream”

4. PBL (Project-Based Learning) and Collaborative Classes
• Subject Areas: Integrated classes, clubs, free semester system activities
• Utilization Method: A team divides roles to plan and collaboratively produce content
• Educational Outcomes: Teamwork, problem-solving skills, experience in the entire process of planning, expression, and presentation
Examples: “Creating Short Webtoons for School Life Campaign,” “Presenting Storyboards Based on Historical Scenes,” “Content Creation Project on Climate Change,”

🧠 Summary of Educational Expectations
Core Competencies Development Elements Through Toonit
Creativity The entire process from story planning to scene staging to production is led by students
Expressiveness Even without drawing skills, emotions, situations, and atmospheres can be accurately expressed using 3D
Technical Proficiency Experience using web-based content creation tools → Strengthening digital capabilities
Career Exploration Skills Practical content creation experiences → Expandable to portfolio in areas of interest
Collaboration Skills Utilization of real-time collaboration features → Improvement in group activities and communication abilities
💡 Specific Utilization Examples in Schools
Program Name Target Audience Activity Content
Creative Webtoon Creation Class Middle/High School Students Completing a webtoon image after creating their own story, character setup, and directing
Visual Storyboard Practicum High School Video Class Creating video outlines, directing cuts, and designing visual flow
Digital Creation Club Activities Free Semester System/Talent Development Collaborative thematic content creation projects
Content Career Camp High School Career Exploration Planning content → Toonit Production → Presentation and portfolio saving
💻 Advantages of Introducing Toonit
• Immediate use available on the web without installation (sufficient with school computer labs or personal laptops)
• Free trials available (possible short-term licenses for semester units or camps)
• Easy integration into various curricula
• Ability to save and share outputs as images
• Possibility of utilizing and customizing external production characters
📦 Resources Provided (Optional - Some Materials Under Preparation)
• Teacher's Guide PDF / Tutorial Videos
• Class Example Materials (Worksheets / Practicum Guide)
• Subject Integration Proposals / Customized Application Plans for Academic Schedules
• Promotional materials such as posters and information images
📩 Inquiries and Experience Applications
Providing free trial licenses specifically for schools and educational institutions.
For detailed information and proposals, please contact us below.
• Inquiries: marketing@toonit.com
• Website: https://www.toonit.com
Special Lecture on the Content Market and Related Careers, and Visual Creation Experience (Geumho High School)
After Kyungshin Girls' High School, this time I visited Geumho High School.
In a situation where exams had just ended, many students showed great interest in the rapidly changing content market and various technologies. Over 50 students gathered in the classroom, and they were deeply impressed that they could create content using services like Toonit without needing advanced skills or technology.

Special Lecture on the Content Market and Creating My Own Content (Kyungshin Girls' High School)
After visiting Soongui High School, I had the opportunity to visit Kyungshin Girls' High School nearby.
In a situation where exams had just ended, many students showed great interest in the rapidly changing content market and various technologies. Over 50 students gathered in the classroom, and they were deeply impressed that they could create content using services like Toonit without needing advanced skills or technology.

Special Lecture on How to Create Toonit (Soongui Science and Technology High School)
Just before the start of the new year, Toonit had the opportunity to visit Soongui Science and Technology High School in Gwangju.
Toonit was pleased to hold the first "How to Create Toonit" workshop at a school! Mr. Kim Jeong-dae from Toonit conducted a one-hour workshop that provided a foundation for using Toonit's tools and helped students understand how quickly and easily they could create their own webtoons. Over the course of two days, I met more than 60 students, and they were deeply impressed that they could create content using our Toonit.
The goal of the "How to Create Toonit" workshop is to help students find their talents, interests, and passions through Toonit. Toonit provides an environment for students who want to become writers, artists, or PDs to express their fresh ideas and creativity.
