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Guide For Educational Institutions

Mar 27, 2025

Toonit

🎓 Toonit Utilization Guide for Educational Institutions


Toonit is a web-based 3D creation tool that helps students to create stories by themselves and produce them as visual content.

Even without drawing skills, anyone can easily set up characters, stage scenes, and create content such as webtoons, storyboards, and visual novels.


Thanks to its intuitive and easy UI and web-based environment, it can be used immediately without the need for separate program installations or high-performance equipment, making it easy to utilize in school classes, career education, and creative projects.


📚 Utilization Strategies in Classrooms and Education


1. Creative Storytelling Class

Subject Areas: Language, Art, Literature, Integrated Creation

Utilization Method: Students conceptualize their own stories, use Toonit to stage scenes, and save them as webtoons or storyboards

Educational Outcomes: Improvement in logical structuring skills, creative expression abilities, and storytelling skills


Examples: “Creating My Own 4-Panel Webtoon,” “Directing Short Dialogue Sequences Focused on Emotion”


2. Media Literacy & Content Creation Education

Subject Areas: Information, Video, Career

Utilization Method: Experiencing the process of digital content creation, directly producing visual content, and indirectly experiencing video directing

Educational Outcomes: Improvement in media comprehension, visual communication skills, tool utilization skills, and indirect understanding and experience in media content creation


Examples: “Creating Cut Transitions in Video Directing,” “Changing Perspectives (POV) According to Emotions,” “Storyboarding Practicum”


3. Career Exploration Programs & Portfolio Class

Target Audience: Students in arts and physical education, students interested in content creation

Utilization Method: Experiencing related careers such as webtoon writers, game scenario writers, and video directors, and saving their outputs for portfolio use

Educational Outcomes: Experience in self-directed content planning and real-world portfolio creation


Examples: “Job Experience Project – Becoming a Webtoon Writer,” “Creating Content Expressing My Dream”


4. PBL (Project-Based Learning) and Collaborative Classes

Subject Areas: Integrated classes, clubs, free semester system activities

Utilization Method: A team divides roles to plan and collaboratively produce content

Educational Outcomes: Teamwork, problem-solving skills, experience in the entire process of planning, expression, and presentation


Examples: “Creating Short Webtoons for School Life Campaign,” “Presenting Storyboards Based on Historical Scenes,” “Content Creation Project on Climate Change,”


🧠 Summary of Educational Expectations

Core Competencies Development Elements Through Toonit

Creativity The entire process from story planning to scene staging to production is led by students

Expressiveness Even without drawing skills, emotions, situations, and atmospheres can be accurately expressed using 3D

Technical Proficiency Experience using web-based content creation tools → Strengthening digital capabilities

Career Exploration Skills Practical content creation experiences → Expandable to portfolio in areas of interest

Collaboration Skills Utilization of real-time collaboration features → Improvement in group activities and communication abilities


💡 Specific Utilization Examples in Schools

Program Name Target Audience Activity Content

Creative Webtoon Creation Class Middle/High School Students Completing a webtoon image after creating their own story, character setup, and directing

Visual Storyboard Practicum High School Video Class Creating video outlines, directing cuts, and designing visual flow

Digital Creation Club Activities Free Semester System/Talent Development Collaborative thematic content creation projects

Content Career Camp High School Career Exploration Planning content → Toonit Production → Presentation and portfolio saving


💻 Advantages of Introducing Toonit

Immediate use available on the web without installation (sufficient with school computer labs or personal laptops)

Free trials available (possible short-term licenses for semester units or camps)

Easy integration into various curricula

Ability to save and share outputs as images

Possibility of utilizing and customizing external production characters


📦 Resources Provided (Optional - Some Materials Under Preparation)

• Teacher's Guide PDF / Tutorial Videos

• Class Example Materials (Worksheets / Practicum Guide)

• Subject Integration Proposals / Customized Application Plans for Academic Schedules

• Promotional materials such as posters and information images


📩 Inquiries and Experience Applications

Providing free trial licenses specifically for schools and educational institutions.

For detailed information and proposals, please contact us below.

• Inquiries: marketing@toonit.com

• Website: https://www.toonit.com



Special Lecture on the Content Market and Related Careers, and Visual Creation Experience (Geumho High School)

After Kyungshin Girls' High School, this time I visited Geumho High School.

In a situation where exams had just ended, many students showed great interest in the rapidly changing content market and various technologies. Over 50 students gathered in the classroom, and they were deeply impressed that they could create content using services like Toonit without needing advanced skills or technology.


Special Lecture on the Content Market and Creating My Own Content (Kyungshin Girls' High School)

After visiting Soongui High School, I had the opportunity to visit Kyungshin Girls' High School nearby.

In a situation where exams had just ended, many students showed great interest in the rapidly changing content market and various technologies. Over 50 students gathered in the classroom, and they were deeply impressed that they could create content using services like Toonit without needing advanced skills or technology.


Special Lecture on How to Create Toonit (Soongui Science and Technology High School)

Just before the start of the new year, Toonit had the opportunity to visit Soongui Science and Technology High School in Gwangju.

Toonit was pleased to hold the first "How to Create Toonit" workshop at a school! Mr. Kim Jeong-dae from Toonit conducted a one-hour workshop that provided a foundation for using Toonit's tools and helped students understand how quickly and easily they could create their own webtoons. Over the course of two days, I met more than 60 students, and they were deeply impressed that they could create content using our Toonit.

The goal of the "How to Create Toonit" workshop is to help students find their talents, interests, and passions through Toonit. Toonit provides an environment for students who want to become writers, artists, or PDs to express their fresh ideas and creativity.